Swish Patterns involve replacing one I/R or picture with another. Thus installing new choices for a new, more compelling behaviour rather than just change or remove old habits (the net effect though is that people’s habits will change because they will do a different behaviour instead).
How To Do A Swish Pattern
- Identify their unwanted behaviour or response.
- Find the Present State (PS)/Behaviour. Find the Trigger for the PS, and ask the client to get a picture. Associate the client into the picture of the PS. Set that picture aside for now.
- Create a picture of the Desired State (DS) or Behaviour. Change the visual intensity of the DS using visual Submodalities. Build up a positive K, associated and compelling for the client.
- Get the client dissociated. Have them step out of the picture.
- Bring back the (associated) PS picture from step 2. Then insert a small dark picture of the (dissociated) DS from step ¾ in the bottom left corner of the clients vision (assuming the client is Normally Organised. If they are Reverse Organised, insert into the bottom right hand corner).
- The Swish. Simultaneously have the DS become bigger and brighter. At the same time, have the PS rapidly shrink to nothing in the lower left hand corner. Accompany this with a “whoosh” or “swish” sound. Speed is very important.
- Repeat at least 5 times quickly. Break state is between each Swish.
- Test & future pace.